Udim Virtual Textures are crashing Octane consistently

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Udim Virtual Textures are crashing Octane consistently

Postby cturhanspire » Thu Dec 22, 2022 7:24 pm

cturhanspire Thu Dec 22, 2022 7:24 pm
Granted our textures are really big (5x4096k textures), and I understand that the max in game option doesn't work in Octane, but still our textures don't exceed the ram limit and crash while loading every time we render our chars.
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