Spotlights not working

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Re: Spotlights not working

Postby EvolverInteractive » Thu Jun 03, 2021 6:01 am

EvolverInteractive Thu Jun 03, 2021 6:01 am
I would recommend rendering inside Unreal, You can side load the ORBX inside the plugin. Send a link to the ORBX I'll check it out.
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Re: Spotlights not working

Postby ChrisHekman » Thu Jun 03, 2021 11:15 am

ChrisHekman Thu Jun 03, 2021 11:15 am
TGeldard wrote:Hi Chris,

Just following up on this. This issue is happening with my whole team, and we are unable to resolve it. Is there something I can send you to make it easier?

Tim


I found the issue. There are some weird shanannigans with windingorder, normals and exporting to ORBX.
The fix should be part of the next build. (Ill see if I can push a hotfix out this week).
In the mean time, it should be possible to get it to work after exporting by wiggeling the transforms on the distribution texture.

*Potentially exporting a single frame with the unreal sequencer might work, as it uses alembic/fbx as the geo format.
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Re: Spotlights not working

Postby TGeldard » Fri Jun 04, 2021 1:59 am

TGeldard Fri Jun 04, 2021 1:59 am
Thanks evolverinteractive, though it’s an integral part of our pipeline to go through Octane Standalone.

Thanks for finding the troublesome shenanigans Chris, and thanks for fixing. If you did release a hot fix next week, we would greatly appreciate it.

I’ll get my team to have a go with those temporary fixes and report here on the results.

Have a great weekend Chris!

Tim
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Re: Spotlights not working

Postby EvolverInteractive » Fri Jun 04, 2021 2:28 pm

EvolverInteractive Fri Jun 04, 2021 2:28 pm
On my Youtube I have an crazy hack video to on how to export 1 image at a time, automatically.
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Re: Spotlights not working

Postby TGeldard » Mon Jun 07, 2021 12:33 am

TGeldard Mon Jun 07, 2021 12:33 am
Hey Evolver Interactive, could you please send me a link to it? I’ve checked out your channel (and realised I’ve actually used a few of your videos for help - thanks!) and I couldn’t see which one it was.

Thanks,
Tim
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Re: Spotlights not working

Postby EvolverInteractive » Mon Jun 07, 2021 12:38 am

EvolverInteractive Mon Jun 07, 2021 12:38 am
https://youtu.be/gTQ49wnSxdg

If you need help rendering hit me up.
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Re: Spotlights not working

Postby EvolverInteractive » Mon Jun 07, 2021 6:44 pm

EvolverInteractive Mon Jun 07, 2021 6:44 pm
Hey TGeldard, I send you a message.
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Re: Spotlights not working

Postby ChrisHekman » Tue Jun 08, 2021 4:19 pm

ChrisHekman Tue Jun 08, 2021 4:19 pm
TGeldard wrote:Hey Evolver Interactive, could you please send me a link to it? I’ve checked out your channel (and realised I’ve actually used a few of your videos for help - thanks!) and I couldn’t see which one it was.

Thanks,
Tim


Pushed out a new build for 4.26 with revamped lights. It should fix the export issue. Let me know if it works.
viewtopic.php?f=132&t=77866
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Re: Spotlights not working

Postby TGeldard » Wed Jun 09, 2021 6:51 am

TGeldard Wed Jun 09, 2021 6:51 am
Hey Chris, our production line is based in UE4.25, any chance you could push a fix for that? Should have said that earlier, my apologies.

Thanks,
Tim
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Re: Spotlights not working

Postby ChrisHekman » Wed Jun 09, 2021 10:26 pm

ChrisHekman Wed Jun 09, 2021 10:26 pm
TGeldard wrote:Hey Chris, our production line is based in UE4.25, any chance you could push a fix for that? Should have said that earlier, my apologies.

Thanks,
Tim


Ah, that is quite old. My build process is automated, so ill check if 4.25 still works.

What is keeping your from upgrading btw?
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