by ChrisHekman » Mon Oct 26, 2020 1:17 pm
ChrisHekman
Mon Oct 26, 2020 1:17 pm
We currently already support sequencer. You can render out your sequences inside the unreal editor this way.
Which can export all the active octane render passes.
For the movie render pipeline, we might add local render support.
And we are looking into adding remote. We might be able to connect it to RNDR or octane render network clients.