I really like the way you implemented this into Unreal's material editor. Makes it so much easier to go from previz to final image.
About the Octane Material, at the moment it does not seem like im able to add a new texture within the Octane material, only through Parent material.
Is this on purpose or maybe a feature coming down the road?
All the features you listed that is not currently supported, are they being implemented later on?
The main feature im looking at is the Sequencer. As for now it doesn't seem like we're able to render any sequences except still images?
If there is a way within the Octane plugin, let me know