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Displacement node

PostPosted: Tue Nov 24, 2020 3:14 pm
by manusd_1
I am new to Octane for Unity. I am trying to use the displacement node but I have some issues with it. In the documentation there is only one displacement node but in the current version of octane there are two, in and out, and I cannot connect a texture to them in the node graph. I can only use textures loading them in the node itself. Besides, the textures tha I load in the node disappear when I turn off the computer, I don't know if I am doing something wrong or if this is a bug.

Re: Displacement node

PostPosted: Fri Nov 27, 2020 4:10 pm
by ChrisHekman
You can create an octane override material using this example: https://www.youtube.com/watch?v=mP4GhJA ... neUniverse

There are should be 2 displacement nodes at the moment yes. These are Vertex Displacement and Texture Displacement.

The in and out nodes are for inputs and outputs of nodegraphs, you should not need these.