Editing PBR Override material through Unity

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Editing PBR Override material through Unity

Postby gcn » Mon Aug 31, 2020 2:31 pm

gcn Mon Aug 31, 2020 2:31 pm
Hello,
is it possible to change some values through Unity to change the appearance of a PBR overide material?
For example if I have a mix material in the node graph, is there a way to change the amount on the node with a float variable defined in Unity?

The question has been probably asked here, with no reply: viewtopic.php?f=129&t=72449

Thank you
gcn
 
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