Jedi_blade wrote:Are they working on Octane X. There is a giant ad on the front page and it says stable, but as I just found out in the Lights, Camera, and Render Class, the Octane X version is not holding up for people with the most powerful setups. What is happening with this, why is so bad. By listing it as stable it seems like OTOY is saying good luck but we do not care that you're paying for something that does not work. I get it is not easy but it would be easy to list what it has in development. Apple pushed this as a big deal to get people to buy their Mac Pro, I feel like they tricked me.
Same here, love the course, but my set up crashes constantly on the smallest of things, like adding a texture, scaling textures, turning on a normal map, camera angle update...It is quite frustrating and I am considering leaving the course if I can't get further with the lessons...
Hey man, so funny story. The class assets for Lights, Camera, and Render," all the week 1 assets are full of instances that are set to "instances" instead of "Render Instance." I assumed they would be set to render instance and did not check. When we had those switchback, and there were a lot for my scene, it stopped crashing nearly as much. It is not completely stable as the denoiser and upsample does not work but I was able to kind of finish the assignment. I still had issues seeing live render updates. When I push render it waits about 10-20 minutes before I can see any changes, but it got me through.