How to turn off spotlight shadows in Unity?
Posted: Tue Mar 10, 2020 9:44 am
So ,I need to render some interior design by using Unity Octane render. but it could render single image by one time (Beauty only,no render pass).
The problem is when i add some spotlight in to the scene(using PBR Unity Light Component), I can't turn off shadows
When I turn off the Shadow visibility and cast shadow,it became a point light
When I turn on the camera visibility from the light ,it show a black cylinder that influence the shadow,
so how can i turn off shadows and keep the spotlight?
Also , dose Unity Octane support IES light? and how to use the volumetric spotlight?
I had try many IES light from PBR Unity Light Component >Emission>Distribution>IES,
but it just look like the same.
The problem is when i add some spotlight in to the scene(using PBR Unity Light Component), I can't turn off shadows
When I turn off the Shadow visibility and cast shadow,it became a point light
When I turn on the camera visibility from the light ,it show a black cylinder that influence the shadow,
so how can i turn off shadows and keep the spotlight?
Also , dose Unity Octane support IES light? and how to use the volumetric spotlight?
I had try many IES light from PBR Unity Light Component >Emission>Distribution>IES,
but it just look like the same.