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How to turn off spotlight shadows in Unity?

PostPosted: Tue Mar 10, 2020 9:44 am
by ernielo18
So ,I need to render some interior design by using Unity Octane render. but it could render single image by one time (Beauty only,no render pass).
The problem is when i add some spotlight in to the scene(using PBR Unity Light Component), I can't turn off shadows
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When I turn off the Shadow visibility and cast shadow,it became a point light
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When I turn on the camera visibility from the light ,it show a black cylinder that influence the shadow,
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so how can i turn off shadows and keep the spotlight?

Also , dose Unity Octane support IES light? and how to use the volumetric spotlight?
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I had try many IES light from PBR Unity Light Component >Emission>Distribution>IES,
but it just look like the same.

Re: How to turn off spotlight shadows in Unity?

PostPosted: Fri Mar 27, 2020 2:24 pm
by ChrisHekman
Yes, you can turn them off by turning "cast shadows" off. Its on the emission node in the PBR Unity Light component.