How to turn off spotlight shadows in Unity?

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How to turn off spotlight shadows in Unity?

Postby ernielo18 » Tue Mar 10, 2020 9:44 am

ernielo18 Tue Mar 10, 2020 9:44 am
So ,I need to render some interior design by using Unity Octane render. but it could render single image by one time (Beauty only,no render pass).
The problem is when i add some spotlight in to the scene(using PBR Unity Light Component), I can't turn off shadows
Image
When I turn off the Shadow visibility and cast shadow,it became a point light
Image
When I turn on the camera visibility from the light ,it show a black cylinder that influence the shadow,
Image
so how can i turn off shadows and keep the spotlight?

Also , dose Unity Octane support IES light? and how to use the volumetric spotlight?
Image
I had try many IES light from PBR Unity Light Component >Emission>Distribution>IES,
but it just look like the same.
ernielo18
 
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Re: How to turn off spotlight shadows in Unity?

Postby ChrisHekman » Fri Mar 27, 2020 2:24 pm

ChrisHekman Fri Mar 27, 2020 2:24 pm
Yes, you can turn them off by turning "cast shadows" off. Its on the emission node in the PBR Unity Light component.
ChrisHekman
OctaneRender Team
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