ORBX - DAZ3D to Unity import issue

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ORBX - DAZ3D to Unity import issue

Postby OnlyVR » Thu Feb 06, 2020 1:31 am

OnlyVR Thu Feb 06, 2020 1:31 am
Did somebody tried to export a scene from Daz3D in ORBX format and import to Unity? The reason I try to do it Daz plugin cannot render stereo 360 for now. Unity plugin does it perfect.
So, when I try to load ORBX in Unity I get the error "Invalid AABB a".
Any idea?
OnlyVR
 
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Re: ORBX - DAZ3D to Unity import issue

Postby ChrisHekman » Wed Mar 04, 2020 9:22 am

ChrisHekman Wed Mar 04, 2020 9:22 am
Could you share your ORBX with me? Then i can test what is going wrong.
ChrisHekman
OctaneRender Team
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Re: ORBX - DAZ3D to Unity import issue

Postby OnlyVR » Sat Mar 14, 2020 6:50 pm

OnlyVR Sat Mar 14, 2020 6:50 pm
Actually any ORBX created in Daz3D has this issue.
I've uploaded a simple test scene https://drive.google.com/file/d/1ao8huM ... sp=sharing The scene contains just two primitive plane objects.

In Unity:
1. Octane -> Settings -> Load Octane
2. Octane -> Load ORBX, select TwoPlanes.orbx
3. Octane -> Create PBR Render Target
4. Select PBR Render Target and click on Render in the inspector.
The scene is empty, "Invalid AABB a" error messages are coming.

If I use Octane -> Import ORBX then the scene shows up but there are different issues.
1) Materials are not loaded/created. Textures and meshes are fine.
2) Locations of object are not correct.
3) There is the error message in Console - "matIx 0 is out of bounds (0)"

Very likely this is the Daz3D plugin issue. In Daz3D try to export a scene to ORBX and load the same scene back. I always get the error message "Unable to import multiple materials, import aborted"

Daz3D 4.12.1, Octane Render 2020.1.0.52
Unity 2019.3.5f1, Octane Render 2019.1.1 Ver 1.2.0.1377
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