Unity crashes and Nullref
Posted: Wed Sep 18, 2019 10:16 am
Hi there!
Unity 2019.2.5f1
GeForce 1080 GTX 8GB
Driver version 436.30
When I click "Load Octane", after it's loaded I get the following error being spammed every editor update:
If I close the PBR Viewport, then the error stops being spammed.
When I open the octane_installer_scene and select the PBR Render Target and click Render, the PBR Viewport opens, and I can see the render, but after several iterations (in the region of anywhere between around 20-80 iterations of 500), Unity crashes.
Any ideas?
Unity 2019.2.5f1
GeForce 1080 GTX 8GB
Driver version 436.30
When I click "Load Octane", after it's loaded I get the following error being spammed every editor update:
NullReferenceException: Object reference not set to an instance of an object
OctaneUnity.RenderWindow.UpdateInternal () (at <c96833e7ceb24bf0b0df9fe932c8a113>:0)
OctaneUnity.PluginController.UpdateInternal () (at <c96833e7ceb24bf0b0df9fe932c8a113>:0)
OctaneUnity.UpperManagement.Update () (at <c96833e7ceb24bf0b0df9fe932c8a113>:0)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:303)
If I close the PBR Viewport, then the error stops being spammed.
When I open the octane_installer_scene and select the PBR Render Target and click Render, the PBR Viewport opens, and I can see the render, but after several iterations (in the region of anywhere between around 20-80 iterations of 500), Unity crashes.
Any ideas?