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ORBX importing as seperate prefabs?

PostPosted: Tue May 07, 2019 3:29 pm
by Agent-Shane
When im packaging my scene from Octane to be imported into Unity, i seem to be having an issue where it breaks down my model into seperate prefabs and then puts them all in a prefab folder.
How do i stop this from happening, so when i import the package i get the full model of my person rather than this?