Hello !
I would like to export a ORBX file at runtime and from script. I suppose it's not possible right now because there isn't any public API but is it on your roadmap ? Or Octane on Unity is only for artists ?
Thanks
Moderator: ChrisHekman
ChrisHekman wrote:Actually, there is a way to do this atm.
Octane.Scene.Save() will save the scene to Orbx for you.
ChrisHekman wrote:OctaneUnity in a Standalone Build is not currently supported no.
This would only work in editor, and in editor play mode.
oktomus wrote:ChrisHekman wrote:OctaneUnity in a Standalone Build is not currently supported no.
This would only work in editor, and in editor play mode.
Ok thanks. ORBX is just a file so it could be technically possible to export it at runtime no ? If so, is it planned or in the back of your roadmap ?
ChrisHekman wrote:The Octane for Unity itself does not work without the editor in standalone for multiple technical reasons. Which means exporting dosnt work without the editor in standalone.
We are looking into a solution, but it is a hard technical problem to solve, so it will take a while.
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