octane lightmapper does not work in mixed mode
Posted: Tue Jan 15, 2019 10:27 am
when i have set all objects to static and set my light to baked i can use the octane lightmapper without problems so far. but i have some objects in my scene that i cant set to static. so i would need to set my light to mixed but then the baked result is all black.
is it somehow possible to have static objects with baked light and also dynamic objects in a scene?
is it somehow possible to have static objects with baked light and also dynamic objects in a scene?