Page 1 of 1

Access PBR Instance Properties

PostPosted: Thu Aug 30, 2018 2:09 pm
by JoDaSan
Hello,

is it possible to access the PBR Instance Properties in an editor script.
Let's say after Octane got loaded and maybe the render target rendered one image, I want to change some of the properties there.
Is this possible using the API?

Thank in advance.