Hello Community,
we are currently working on a larger scale Project and the workload on the local GPUs start to bottleneck the process. My question is, as it is mentioned in the different Unity licenses, if the Creator license has the ability to use the computation power of external/network GPUs? In the picture there is the difference mentioned as "2 local GPUs" and "up to 20 GPUs" but in the "Whats included" section on the right it says local again. So is there any way to setup Octane to network rendering inside Unity?
Thanks in advance!