Hi all,
i am trying to establish a workflow from Octane standalone to Unity for VR use.
When importing an ORBX file to Unity I get this Error:
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
The import results in an asset, that seems to be nothing but a gizmo when selected from the Hierarchy panel.
No geometry is shown in the viewport.
My guess what could be causing this error is the following:
Due to a Paypal payment issue in Germany I cannot use a subsrciption license, which is, as far as I know, required for running Octane in Unity.
My company does own several pre-paid Octane licenses which are running fine in Octane standalone.
I was able to load Octane in Unity using the Unity Account as the Login Account in the Octane settings.
The Octane log shows the following:
Started logging on 21.06.18 09:05:55
OctaneRender Prime 4.00 XB3 (4000008)
ORC user subscription status could not be retrieved: The server returned a client-side error with HTTP code: 401
ORC subscription status cannot be found
I have contacted the Octane support about the paypal payment issue in Germany, but I did not recieve a response so far.
Does someone know if this is truely a licensing issue, or is it something that i cat fix in another way?
With best regards,
Yskert