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I have an Object and I want to make a 360° Animation/cutscene around it with a zoom in at the end. Is this possible with Octane render and do you know some specific tutorials? I dont dont know where to start.
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You can use Unity's inbuilt animation tools called TImeline/Cinemachine.
Here is a intruductionary tutorial: https://www.youtube.com/watch?v=G_uBFM3YUF4
You can then link the animation camera to your octane rendertarget, and render the animation with the Octane Timeline or the Recorder.
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