How to Bake With Octane & Deploy 6DoF To VR
Posted: Wed Mar 07, 2018 2:34 am
Hi all
Just loaded up Introduction to Octane for Unity scene https://unity.otoy.com/guides/overview/
Great to see such beautiful rendering in Unity!
Did some searching in forum but still struggling to get my head around how i can bake and deploy one of these OTOY demo scenes to a VR scene that i can walk/fly through using my HTC Vive?
For eg - dont' think i need to stream - viewtopic.php?f=129&t=63418&p=323832&hilit=octane+vive+vr#p323832 - just need to bake and export locally. Can one do this?
Reddit article discussed in viewtopic.php?f=98&t=57450 talks about cube maps but 'unity vive cube maps' in this forum search returns nothing.
Unfortunately there don't seem to be any tutorials on the internet. Was importing SteamVR and can preview in the scene - but can't preview the RenderTarget.
That's ok if I can export to VR (never done this and not sure how) but it throws errors. Anyone know how to do this?
Using windows 10, and unity 2017.2 screenshot of other settings below:
https://www.dropbox.com/s/gxg76vy2ohkq3 ... 9.png?dl=0
Many thanks!
PS. image wasn't displaying in img tags. Would be nice if one could just drag and drop like many other forums. Any reason why OTOY doesn't have this?
Just loaded up Introduction to Octane for Unity scene https://unity.otoy.com/guides/overview/
Great to see such beautiful rendering in Unity!
Did some searching in forum but still struggling to get my head around how i can bake and deploy one of these OTOY demo scenes to a VR scene that i can walk/fly through using my HTC Vive?
For eg - dont' think i need to stream - viewtopic.php?f=129&t=63418&p=323832&hilit=octane+vive+vr#p323832 - just need to bake and export locally. Can one do this?
Reddit article discussed in viewtopic.php?f=98&t=57450 talks about cube maps but 'unity vive cube maps' in this forum search returns nothing.
Unfortunately there don't seem to be any tutorials on the internet. Was importing SteamVR and can preview in the scene - but can't preview the RenderTarget.
That's ok if I can export to VR (never done this and not sure how) but it throws errors. Anyone know how to do this?
Using windows 10, and unity 2017.2 screenshot of other settings below:
https://www.dropbox.com/s/gxg76vy2ohkq3 ... 9.png?dl=0
Many thanks!
PS. image wasn't displaying in img tags. Would be nice if one could just drag and drop like many other forums. Any reason why OTOY doesn't have this?