Hi Andreas
Octane supports steroscopic panoramic rendering.
Simply create a rendertarget, set the camera to panoramic. Then set stereo output to what you need.
You can save the result via the PBR Viewport.
You will probebly have to change the unity texture import setting - texture shape - to cube. And mapping to latitude-longitude in order to use it in unity.
Hello Chris,
thank you for your answer, I am well aware that octane can render stereoscopic panoramas, in fact I have been providing them to my clients for over 2 years now...
My question is , if someone has been able to import these stereoscopic cube maps into unity and assign them as a skybox / background (or whatever it is called...) .
The reason I am asking are the limited possibilities to create panoramic tours by scripting as I have to do now.
My hope is to be able to add further content like mouseover text boxes and alike within unity to enrich the clients experience.
best regards
Andreas