Gamma Difference Issue - PBR Viewport VS Node Editor
Posted: Thu Mar 01, 2018 11:10 am
Hi there,
I am playing around and I am having trouble getting the same rendering results across all octane and unity windows.
Is it the Unity - Player Settings - "Linear" Color Space? .. I hope not, since we are using in all our projects linear color space...
Please check my screenshot, it should show everything.
I am playing around and I am having trouble getting the same rendering results across all octane and unity windows.
Is it the Unity - Player Settings - "Linear" Color Space? .. I hope not, since we are using in all our projects linear color space...
Please check my screenshot, it should show everything.