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Re: Lightmap an object doesn't yeild valid result

PostPosted: Sun Feb 18, 2018 7:12 pm
by AscentXR
It has something to do with the mesh.

Re: Lightmap an object doesn't yeild valid result

PostPosted: Tue Feb 20, 2018 10:38 am
by Xhed
We did some checking in the office with your scene, and we found that the UVs are not limited to the 0-1 range. Baking UVs are required to be in that range. Fixing the UVs resolves the issue.