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Skyboxes

PostPosted: Tue Feb 13, 2018 2:45 am
by ahrenm
Hi there,

Is there any guidance on how to set Skyboxes? I've tried setting a skybox asset to the "Skybox Mat" property of the PBR Render target but it doesn't show up in the render.

A.

Re: Skyboxes

PostPosted: Thu Feb 15, 2018 3:36 pm
by Maikel
Hi,

It should work by simply assigning a skybox in Unity's Lighting panel, but there appears to be an issue with this... Thanks for pointing this out, we're looking into it!

In the meantime, can you see if this solves your problem?:
- Go to the PBR Render target and, under Environment, set "Select environment settings"-dropdown to "Render Target";
- Assign a new or existing skybox material;
- Make sure the Texture dropdown is set to "Texture";
- Assign your skybox image there.

Re: Skyboxes

PostPosted: Sun Feb 18, 2018 9:37 pm
by ahrenm
Converting the Skybox to a pano, certainly fixed the problem. I found one tool that could do it, but not without issues.
https://www.youtube.com/watch?v=LcQb3UDDgQ4

Front to back orientation is still wrong in this grab, so it would take rotating the up/down images 180 and then sliding the side images around 2 spots.

Octane2.JPG


Anyway, I'm happy with this as a workaround for now. :-)

A.