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Hide area light from render?

PostPosted: Fri Feb 09, 2018 12:07 pm
by CalumS
Hi All,

Is there anyway to hide area lights from the final render ?
I've also tried to create a plane with 0 opacity and emission but I can never get to to hide in the render.

Like this method - viewtopic.php?f=31&t=42466

Thanks,
Calum

Re: Hide area light from render?

PostPosted: Fri Feb 09, 2018 2:14 pm
by Xhed
You can use the Camera visibility & Shadow visibility toggles in the PBR Instance Properties which each game object gets when they've been synched with Octane.

Re: Hide area light from render?

PostPosted: Mon Feb 12, 2018 11:15 am
by CalumS
Thanks for the quick reply

I opened the project after a few days and its not rendering the area lights anymore.
I didn't change any settings though, my lights don't get the PBR Instance Properties script when I load Octane. So I'm not sure whats fixed it?

Glad its solved anyway, Cheers