Rendering bug

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Rendering bug

Postby elecman » Sat Jan 06, 2018 9:22 am

elecman Sat Jan 06, 2018 9:22 am
When the MeshRenderer is disabled, it is still rendered with Octane. If you disable the entire GameObject, it doesn't render anything as expected, but it shouldn't render anything either if the MeshRenderer is disabled.
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Re: Rendering bug

Postby Xhed » Mon Jan 08, 2018 10:11 am

Xhed Mon Jan 08, 2018 10:11 am
Thanks for bringing that to our attention, that's clearly an oversight.
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