Lightmap Baking tutorial?

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Lightmap Baking tutorial?

Postby wwm0nkey » Fri Dec 15, 2017 9:20 pm

wwm0nkey Fri Dec 15, 2017 9:20 pm
I saw that in the PR the realtime lightmap baking was in beta, but there are not really any guides on how to do it. I found a video on youtube from someone, but I am not sure if that is really the proper way to be doing it. Are there any good guides out there?
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Re: Lightmap Baking tutorial?

Postby zazizazi » Mon Dec 18, 2017 10:41 am

zazizazi Mon Dec 18, 2017 10:41 am
+1
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Re: Lightmap Baking tutorial?

Postby Xhed » Mon Dec 18, 2017 11:09 am

Xhed Mon Dec 18, 2017 11:09 am
We are still doing a lot of changes on the baking, so that we can make it as easy on the user as we can. We will create proper guides on how to use it when we have it in its final state.
- Rick
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Re: Lightmap Baking tutorial?

Postby wwm0nkey » Mon Dec 18, 2017 3:26 pm

wwm0nkey Mon Dec 18, 2017 3:26 pm
Okay, I am going to assume what I saw earlier was correct then, where currently everything needs a PBR Target and lightmap texture. Excited to see the process become easier!
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Re: Lightmap Baking tutorial?

Postby mattsmithone » Tue Dec 19, 2017 12:19 pm

mattsmithone Tue Dec 19, 2017 12:19 pm
Would you mind posting the video you followed? Is there any other information available about how to set it up?
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Re: Lightmap Baking tutorial?

Postby ciwolsey » Wed Dec 20, 2017 12:01 am

ciwolsey Wed Dec 20, 2017 12:01 am
If you're not even ready to give hints about how to use it, why put in the PR material that it's ready to try out today? It just seems misleading.
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Re: Lightmap Baking tutorial?

Postby wwm0nkey » Wed Dec 20, 2017 1:30 am

wwm0nkey Wed Dec 20, 2017 1:30 am
mattsmithone wrote:Would you mind posting the video you followed? Is there any other information available about how to set it up?

Here is what I followed, again no idea if that's what is recommended or not
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Re: Lightmap Baking tutorial?

Postby Xhed » Tue Jan 02, 2018 9:38 am

Xhed Tue Jan 02, 2018 9:38 am
We have released a tutorial video on how to use Octane for baking in Unity:
- Rick
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