I saw that in the PR the realtime lightmap baking was in beta, but there are not really any guides on how to do it. I found a video on youtube from someone, but I am not sure if that is really the proper way to be doing it. Are there any good guides out there?
We are still doing a lot of changes on the baking, so that we can make it as easy on the user as we can. We will create proper guides on how to use it when we have it in its final state.
Okay, I am going to assume what I saw earlier was correct then, where currently everything needs a PBR Target and lightmap texture. Excited to see the process become easier!