by adamnerva » Sat Oct 14, 2017 7:41 am
adamnerva
Sat Oct 14, 2017 7:41 am
Thanks, beppe,
OK, that fixes it. Can we consider this a bug? Why would the environment texture slot be defaulting to gamma 2.2? It would be good if at least there was an option to fix this in the Unity Inspector pane, as it did not occur to me to check the render target node graph.