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Lightmap Baking release date

PostPosted: Sat Sep 09, 2017 3:55 pm
by aliyeredon
Hi
How many days have you left to release Lightmap Baker?

Re: Lightmap Baking release date

PostPosted: Tue Sep 12, 2017 10:04 am
by Xhed
We don't have a fixed date for this yet. We want to make sure it passes our internal tests first, so we can send out a proper version.
We aim to release soon™

Re: Lightmap Baking release date

PostPosted: Tue Sep 12, 2017 3:40 pm
by aliyeredon
Thank you for the answer

I have some questions

Unity has some limitation on its lightmapping

1. Baking normal maps

2. Full support for transparent surfaces with color or texture

3. Memory usage during bake

Does Octane fixed these issues ?

Re: Lightmap Baking release date

PostPosted: Tue Sep 12, 2017 3:46 pm
by Xhed
1. Normal maps should work as intended.
2. I'm not sure on transparent surfaces.
3. It shouldn't take much more data to do the baking compared to normal rendering.

You can find detailed information about baking from Octane here

Re: Lightmap Baking release date

PostPosted: Wed Sep 13, 2017 8:47 am
by aliyeredon
Thank you

Re: Lightmap Baking release date

PostPosted: Sat Sep 30, 2017 5:34 am
by aliyeredon
Any news about release date ?

Re: Lightmap Baking release date

PostPosted: Sat Sep 30, 2017 8:14 am
by Goldorak
Testing live light mapping tomorrow and will get a better ETA

Re: Lightmap Baking release date

PostPosted: Mon Oct 02, 2017 6:18 am
by aliyeredon
Any news ?

Re: Lightmap Baking release date

PostPosted: Mon Oct 02, 2017 7:51 am
by cjwidd
Is it confirmed whether Octane lightmap baking will support all Unity light types, including emissive materials and IBL (cubemap), for the initial release?

Re: Lightmap Baking release date

PostPosted: Mon Oct 02, 2017 9:25 am
by monkeybrother
Yes, would like some more info as well.