ChrisHekman wrote:Batching is not possible at the moment.
We are re-designing the timeline renderer interface. I believe batching will be part of it.
And are looking into adding a scripting API.
Just noting I figured out how to do this using the current C# API. All of our timelines are being auto-generated and then Octane is automatically rendering them out. I just have to implement a bit to get it to batch (I'm having a bug that should solveable on my end with switching timelines and getting an error) and then I can automate ffmpeg as well. All told, now that I've figured it out its a great process.
Just flagging that its technically possible now ... so if anyone does ask, just point them to your existing Octane.Render API.