From multiple bug

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From multiple bug

Postby Olivier31 » Mon Aug 28, 2017 4:20 pm

Olivier31 Mon Aug 28, 2017 4:20 pm
Hello,

I have multiple bugs with octane, for example rendering, there are polygons that are 100% black or the light illuminates the other side of the face (wall).

Otherwise, when I modified my file of the 3D object and I re-import, octane does not want to refresh the scene, therefore obliged every time to disconnect and reconnect for it to work.

For material octane, sometimes it removes the parameters I just made.

Thank you.

Sorry for my bad English.

Olivier
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Re: From multiple bug

Postby Xhed » Mon Aug 28, 2017 11:34 pm

Xhed Mon Aug 28, 2017 11:34 pm
Hi Oliver,

no need to apologize, I was able to understand your message just fine.

I have multiple bugs with octane, for example rendering, there are polygons that are 100% black or the light illuminates the other side of the face (wall).

Can you provide me with a screenshot of what you are referring to?

Otherwise, when I modified my file of the 3D object and I re-import, octane does not want to refresh the scene, therefore obliged every time to disconnect and reconnect for it to work.

Yes, this is definitely an issue. Thank you for bringing it to my attention.

For material octane, sometimes it removes the parameters I just made.

Are you using an Octane PBR override shader in Unity, or are you modifying the standard/standard (specular) shaders? The Unity shaders will be reset to their default parameter configuration in the Octane graph. If you have this problem with an Octane PBR override shader, that's an issue we'd have to look into.
- Rick
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Re: From multiple bug

Postby Olivier31 » Tue Aug 29, 2017 12:42 pm

Olivier31 Tue Aug 29, 2017 12:42 pm
My project is under construction, but I test Octane in advance to try


Image
The light that crosses the mesh for no reason


Image
For this image, I have polygons 100% black


Image


These bugs, I have a little everywhere in my building.
I use Unity texture material without texture and I also tested with your Octane material but it always does the same problem.
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Re: From multiple bug

Postby Xhed » Wed Aug 30, 2017 8:37 am

Xhed Wed Aug 30, 2017 8:37 am
Would it be possible to send me your Unity project? I'd like to check your objects in detail so that we can see with the cause of the problems is, and provide you with a solution.
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Re: From multiple bug

Postby Olivier31 » Wed Aug 30, 2017 6:00 pm

Olivier31 Wed Aug 30, 2017 6:00 pm
Image

I could not provide my project but I put you another 3D object that has the same problem (as shown in the image above).

Here is the link to download : https://drive.google.com/open?id=0B_rbw0niwMP_emN3SGJPYTdvN2c

I hope this is not a problem ?

Thank you.
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Re: From multiple bug

Postby Xhed » Thu Aug 31, 2017 8:12 am

Xhed Thu Aug 31, 2017 8:12 am
Thanks for the download. I'll get back to you as soon as we have more news.
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Re: From multiple bug

Postby Olivier31 » Thu Sep 07, 2017 1:25 pm

Olivier31 Thu Sep 07, 2017 1:25 pm
Hello,

Do you have any news about the problem I had?
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Re: From multiple bug

Postby Xhed » Fri Sep 08, 2017 8:19 am

Xhed Fri Sep 08, 2017 8:19 am
The issue seems te be resolved on our end. We'll release a new version of the project after it has passed our internal testing phase.

Image
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Re: From multiple bug

Postby Olivier31 » Thu Sep 14, 2017 2:04 pm

Olivier31 Thu Sep 14, 2017 2:04 pm
Very good news !

When will the next version be available?

thank you
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Re: From multiple bug

Postby Xhed » Thu Sep 14, 2017 3:44 pm

Xhed Thu Sep 14, 2017 3:44 pm
as soon as we feel secure in releasing a stable build. See here for more info.
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