Features
- Authentication check failure now returns exception error for user
- Import orbx added back in Octane top menu
- Materials: Added normal tiling
- Materials: Added albedo tiling
- Lights: Multiple Directional Lights are now supported
- Lights: Added IES support to the distribution of PBR Light Override
- Lights: Added option for user to override the light model
- Lights: Exposed inner placement node when light model is overridden
- Lights: Improved GUI and information
- Banner no longer displays "Alpha"
- Renamed Usershader to PBROverride
- Skydome cubemap material rotation is now applied to octane
- Temporarily disabled saving imported orbx files in Tier1. Will be enabled when feature is available again
- Temporarily added warning message box to PBROverride shaders/materials stating they are currently not being saved in Tier1
Fixes
- Fixed: Light size is now saved correctly.
- Fixed: OctaneGUI/Unity interaction no longer causes unity to hang on pressing the play button
- Fixed: Fixed issue where a thread release would lock up unity when closing unity editor
- Fixed: Occasional crash no longer happens when adding textures to rendertargets and lights
- Fixed: Sun direction GUI no longer dissapears when reloading rendertarget
- Fixed: Logging exception error when unloading octane
- Fixed: Fixed issue where dropdown menus in the Octane GUI did not function
- Fixed: Camera select mode no longer changes when switching from panoramic to thin lens
- Fixed: Double upgrade issue no longer occur
- Fixed: Switching between node types in rendertarget no longer incorrectly tries to apply old pins to new node
- Fixed: Incorrect language usage, typo's, number formats and inconsistant naming conventions