Moving the rendertarget in the Caustic Teapot Scene
Posted: Tue Aug 08, 2017 5:45 pm
Hello, looking at the caustic teapot scene in Unity, I'm not able to change the position of the rendertarget. Or rather it seems that I can move it wherever I want in the editor but it always renders from a fixed position.
I CAN change the position of the render target by going to the "view source" link in the inspector and changing it manually in Octane standalone. I can then view that change in Unity. But I'd like to animate a quick flythrough with the teapot scene in Unity and I'm puzzled as to why I can't just move the rendertarget to do this.
I can also create my own rendertarget in Unity and animate that (but I'm going to have to figure out how all the lighting effects were hooked up).
Is there a way that I can just make the existing rendertarget movable?
I CAN change the position of the render target by going to the "view source" link in the inspector and changing it manually in Octane standalone. I can then view that change in Unity. But I'd like to animate a quick flythrough with the teapot scene in Unity and I'm puzzled as to why I can't just move the rendertarget to do this.
I can also create my own rendertarget in Unity and animate that (but I'm going to have to figure out how all the lighting effects were hooked up).
Is there a way that I can just make the existing rendertarget movable?