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Additional Features (Baking, Lightfield rendering etc)

PostPosted: Tue Jul 11, 2017 11:08 pm
by hammadb
First off thanks for bringing Octane to unity, its awesome to have such a powerful renderer inside of Unity.
I remember a keynote where it sounded like eventually we'd be able to use octane to bake the lighting inside of unity as well as render out lightfields of scenes to get a lightfield cube. Any word on when these features might be available? Also will you support some sort of surface-light-field (not sure what the right term is) so its not a volume but just a single object, that would be great for AR.

Thanks so much :)

Re: Additional Features (Baking, Lightfield rendering etc)

PostPosted: Wed Jul 12, 2017 9:06 am
by ChrisHekman
We are working on both. Baking is on the top of the list of the upcomming features and should be added soon.
I cannot give you a specific timeframe for either yet though, but I suspect you do not have to wait long.