project evolution

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project evolution

Postby goorz » Fri Jan 05, 2018 9:53 am

goorz Fri Jan 05, 2018 9:53 am
hello

any chance of getting one of your great product for this one ????

https://www.cgbytes.com/community/Blog/ ... ition.aspx

Just want to know before I buy as I render in octane using your shaders only :D
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Re: project evolution

Postby TRRazor » Sun Jan 07, 2018 6:01 pm

TRRazor Sun Jan 07, 2018 6:01 pm
We'll look into developing a corresponding shader to it, once the figure is fully released.
The current release (demo) version doesn't reflect the quality of the final product, so we'll look into it, once it's actually out ;)
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Re: project evolution

Postby goorz » Sun Jan 07, 2018 6:42 pm

goorz Sun Jan 07, 2018 6:42 pm
ah nice :D
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Re: project evolution

Postby samhal » Tue Nov 20, 2018 4:59 pm

samhal Tue Nov 20, 2018 4:59 pm
Any further progress for this new character?

Thanks
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Re: project evolution

Postby Nephanor » Thu Feb 07, 2019 9:35 pm

Nephanor Thu Feb 07, 2019 9:35 pm
I'm gonna guess no. Project E, while she was cool, didn't really take off with vendors. I love the work Ero did on her, but she just didn't catch the eye of most. Now, La Femme on the other hand....she is looking MUCH more promising for adoption.
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Re: project evolution

Postby TRRazor » Sat Feb 23, 2019 7:29 pm

TRRazor Sat Feb 23, 2019 7:29 pm
I can definitely say, that we probably won't be supporting Project E anytime soon.
LIke Nephanor already mentioned - she just ended up becoming too much of a niche-product (very unfortunately).

We'll look in to La Femme...
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