SASHA-16 (V4 Weight Mapped)

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Re: SASHA-16 (V4 Weight Mapped)

Postby TRRazor » Wed Sep 27, 2017 6:43 am

TRRazor Wed Sep 27, 2017 6:43 am
Karina figured out what caused it and made a fix for it!

As mentioned in one of my posts above, it's usually intersecting geometry - so a PA-side fix is the best solution.

As shader creators, we can only do so much :)

Thanks all for your help in pushing this forward to the PA an getting it fixed :)
W10 64 bit | i7 3770K | MSI Geforce RTX 2080 (8GB) + GTX Titan Black (6GB) | 32 GB DDR3 RAM
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