cjadams wrote:The good news is that with compute versus playing video games the amount of data that's being shuffled is a lot less than trying to keep up with frame rates. So in theory we should be able to do fairly well but not lose a lot of performance even if we use up two cards on both buses. I think any comments from people who've actually done it would be good. I don't have enough GPUs here to test. I remember this being part of a discussion on bandwidth limitations with the eGPUs on a forum some other place (egpu.io) maybe...I can't find the link at the moment.
That's one of the things that crossed my mind. I do think I recall something along those lines being posted on egpu.io, but I don't recall whether a distinction was made in how the GPUs are being utilized. I'm no expert, but my guess is the bus utilization for compute is more "bursty" than gaming.
Being a Mac user I've had little interest in GPU rendering and am coming into all this way behind the curve. So if anyone is inclined to correct me, have at it. I'm here to learn.
-Seb
http://sebastianszyszka.com