by J.C » Tue Dec 19, 2017 3:19 pm
J.C
Tue Dec 19, 2017 3:19 pm
When adding a Box/XYZ/Cylindrical/Spherical projection the default Coordinate space is set to 0 which is World space. This makes a texture not to move/rotate with the object. It would be better to have default Coordinate space set to 1 (Object space) like in standalone.