Usability improvement for tonemapping enabler

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Usability improvement for tonemapping enabler

Postby J.C » Tue Sep 03, 2019 12:16 am

J.C Tue Sep 03, 2019 12:16 am
Hi, I think that removing "Prefer tonemap as applicable" and integrating it with Camera Imager could more logical. eg:
If Camera imager is enabled you can save tonemapped image as always. When it is disabled you could save untonemapped image with its full tonal range in 32 bit depth as it is not corrected by Octane Imager.
What do you think?
CPU – i7 8700k 4.8Ghz + 64GB RAM, GPU – 2xGTX 980 Ti, 2xRTX 2080
System – OS X 10.12.6, Windows 10, Octane 4/2018, Blender Plugin 16.x.x and 17.x
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J.C
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