First I want to thank the devs for creating and maintaining the Blender Plugin!
I found a critical bug for animation production: Using linked collections from source files and rendering with “Render Animation” (Ctrl F12) causes the linked meshes to disappear on the second rendered frame. With F12 single frame rendering it works, but then (sometimes) motionblur freaks out.
I attached a Blenderfile with the bug in it’s simplest reproducible form. Just open “SceneWithLinking.blend” and hit “Render Animation”. All paths are relative, so it should work out of the box.
The motion blur part is not reproducible every time and seem to happen only in complex scenes, but I assume it’s connected to the first bug, so I think that has higher priority.
My system:
Windows 10
32GB RAM
RTX2080Ti (MSI GeForce RTX 2080Ti VENTUS 11G)
Driver Version: 141.11
Blender_Octane_Edition_2020.2.4_23.10_stableupdated
OctaneServer_Prime_2020.2.4_23.10_stable