[21.8] Octane viewport issues

Forums: [21.8] Octane viewport issues
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1. That the issue has not already been disclosed
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)

[21.8] Octane viewport issues

Postby J.C » Fri Jun 05, 2020 1:45 pm

J.C Fri Jun 05, 2020 1:45 pm
When using Octane viewport it's not possible to copy some info passes. Z an AO pass is not being copied to clipboard.
CPU – i7 8700k 4.8Ghz + 64GB RAM, GPUs: 4xRTX 2080, 2xGTX 980 Ti.
System – Windows 10, Octane 4-2020, Blender Plugin 17.x-21.x
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Re: [21.8] Octane viewport issues

Postby linograndiotoy » Fri Jun 05, 2020 4:46 pm

linograndiotoy Fri Jun 05, 2020 4:46 pm
Octane Viewport is highly experimental and it deserves a better implemetation in general. We'll work on it after 2.83 integration is complete.
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