Blender Octane not correctly rendering Eevee Setup

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A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
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Blender Octane not correctly rendering Eevee Setup

Postby pegot » Tue Apr 07, 2020 2:51 pm

pegot Tue Apr 07, 2020 2:51 pm
There appears to be a bug in Octane Blender when one is using the Eevee rendering engine with the following node set up to replace background environment lighting (similar to what Octane’s environment nodes do with Rendered and Visible environments).

The node setup to replace background environment works in the normal non Octane Blender builds but fails in Octane version. Interestingly, the node set up in the Octane Blender build does work with Cycles.

See attached screen shot and blend.
Blender-Replace-BG-Environment-Node-Setup.png
Replace-Background-Environment.blend
(606.32 KiB) Downloaded 115 times
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff

Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
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Re: Blender Octane not correctly rendering Eevee Setup

Postby linograndiotoy » Wed Apr 08, 2020 10:30 am

linograndiotoy Wed Apr 08, 2020 10:30 am
We'll look into that.
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