by DrawFun » Tue Oct 15, 2019 8:47 am
DrawFun
Tue Oct 15, 2019 8:47 am
Thanks for your report.
The int socket in blender has only one value so it's kinds of limitation in Blender. The workaround is to use float value which includes an array.
About the scope issue, it will be fixed in the next build.
Cheers,
DrawFun