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16.3.1 - Live DB not starting before running render

PostPosted: Tue Dec 18, 2018 10:30 pm
by J.C
If you don't start render after opening Blender, window with material database won't open. After starting render it does open.
Tested on OSX.

Re: 16.3.1 - Live DB not starting before running render

PostPosted: Wed Dec 19, 2018 7:48 am
by DrawFun
Hi J.C,

I've tested on OSX but cannot reproduce it. Could you please give me a bit more details? Did you use the new LiveDB?

Cheers,
DrawFun

Re: 16.3.1 - Live DB not starting before running render

PostPosted: Wed Dec 19, 2018 7:52 am
by DrawFun
Some known issues of the new LiveDB:

#1 Due to the limitations of current engine SDK, we cannot get the detailed information(e.g. speed, progress...) while downloading. So the progress is shown as 50% for now.
#2 Once you click "import", the download will start immediately. Please do not click import multiple times while downloading.
#3 Current livedb/localdb supports material node only.
#4 Due to the limitation of blender - lack of modal window - the liveDb windows might not be shown on top after open, please check whether it is hide by blender.

Re: 16.3.1 - Live DB not starting before running render

PostPosted: Wed Dec 19, 2018 9:20 am
by J.C
1. I open Blender.
2. Click on Window > Octane LiveDB
3. Nothing happens.
4. I start render. Stop it or continue. It does not matter.
5. Click on Window > Octane LiveDB
6. New Octane LiveDB opens

Re: 16.3.1 - Live DB not starting before running render

PostPosted: Wed Dec 19, 2018 9:36 am
by J.C
The other way to get it working:
1. Select object.
2. Select Material tab in Properties window
3. Click on Window > Octane LiveD
4 The Octane LiveDB also opens without the need to start rendering.

Re: 16.3.1 - Live DB not starting before running render

PostPosted: Wed Dec 19, 2018 10:32 am
by DrawFun
Hi J.C,

For now we have to select an object as material receiver before open the LiveDB windows. Otherwise blender will show an warning info - "Please select an object as LiveDB material receiver".
Is it the reason of this issue? If so, it will be fixed in the next build - we are going to provide a more flexible livedb material assignment way in the next major v4 build. Currently, 16.3.2 is on the way with fixes for most of the reported critical issues, so new feature might be included in 16.3.3.

Cheers,
DrawFun

Re: 16.3.1 - Live DB not starting before running render

PostPosted: Wed Dec 19, 2018 11:08 am
by J.C
No warning appears. Current workflow is fine. This should be better documented how to use it.
More important are other issues.