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OSL bugs in 16.3.1

PostPosted: Tue Dec 18, 2018 11:10 am
by J.C
The attached script renders fine in RC and v3 versions. not in 16.3.1

Re: OSL bugs in 16.3.1

PostPosted: Thu Dec 20, 2018 5:52 am
by DrawFun
Hi J.C,

Thanks for your report.
This will be fixed in the next build.

Cheers,
DrawFun

Re: OSL bugs in 16.3.1

PostPosted: Fri Dec 21, 2018 8:44 pm
by J.C
I noticed that in 16.3.1 the values of OSL script inputs are reset when the rendering starts. I previous versions this did not happen.

Re: OSL bugs in 16.3.1

PostPosted: Thu Jan 10, 2019 2:14 pm
by DrawFun
J.C wrote:I noticed that in 16.3.1 the values of OSL script inputs are reset when the rendering starts. I previous versions this did not happen.

Hi J.C,

This should be fixed in 17.1.

Cheers,
DrawFun

Re: OSL bugs in 16.3.1

PostPosted: Thu Jan 10, 2019 3:16 pm
by J.C
DrawFun wrote:
J.C wrote:I noticed that in 16.3.1 the values of OSL script inputs are reset when the rendering starts. I previous versions this did not happen.

Hi J.C,

This should be fixed in 17.1.

Cheers,
DrawFun


What about 16.x.x?

Re: OSL bugs in 16.3.1

PostPosted: Fri Jan 11, 2019 12:35 am
by DrawFun
J.C wrote:
DrawFun wrote:
J.C wrote:I noticed that in 16.3.1 the values of OSL script inputs are reset when the rendering starts. I previous versions this did not happen.

Hi J.C,

This should be fixed in 17.1.

Cheers,
DrawFun


What about 16.x.x?


Will merge the fixes and updates to 16.x too.