16.x.x No option to save untonemapped denoisead image

Forums: 16.x.x No option to save untonemapped denoisead image
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16.x.x No option to save untonemapped denoisead image

Postby J.C » Fri Sep 21, 2018 10:23 am

J.C Fri Sep 21, 2018 10:23 am
I want to save untonemapped denoised image. In standalone it is possible. In Blender plugin you have to disable Camera imager to save untonemapped image but it won't be denoised. Is there any way to save denoised untonemapped image?
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
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Re: 16.x.x No option to save untonemapped denoisead image

Postby DrawFun » Thu Sep 27, 2018 9:02 pm

DrawFun Thu Sep 27, 2018 9:02 pm
Hi J.C,

Thanks for your report.
I will look into the possibility to add this feature in blender.

Cheers,
DrawFun
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Re: 16.x.x No option to save untonemapped denoisead image

Postby DrawFun » Thu Oct 04, 2018 3:17 am

DrawFun Thu Oct 04, 2018 3:17 am
We will add an option to render as untonemapped in 16.2.5.
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Re: 16.x.x No option to save untonemapped denoisead image

Postby J.C » Wed Oct 10, 2018 9:58 am

J.C Wed Oct 10, 2018 9:58 am
Great, thanks! This works as advertised in 16.2.5
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
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