4.0 XB4 - 16.2 – Material Library VX non functional

Forums: 4.0 XB4 - 16.2 – Material Library VX non functional
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4.0 XB4 - 16.2 – Material Library VX non functional

Postby J.C » Thu Aug 16, 2018 10:29 am

J.C Thu Aug 16, 2018 10:29 am
Hi, it's te same as in 15.x.x. Adding new library item does not do anything. Works as expected in official Blender builds.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
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Re: 4.0 XB4 - 16.2 – Material Library VX non functional

Postby AndreasResch » Sat Aug 18, 2018 6:37 am

AndreasResch Sat Aug 18, 2018 6:37 am
You can also try Asset Management for Blender. I use it for a long time and it works with Octane too.

https://gumroad.com/l/asset_management

Cheerio,
Andreas
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Re: 4.0 XB4 - 16.2 – Material Library VX non functional

Postby J.C » Mon Aug 20, 2018 9:43 am

J.C Mon Aug 20, 2018 9:43 am
Thanks for the info Andreas!
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
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Re: 4.0 XB4 - 16.2 – Material Library VX non functional

Postby J.C » Wed Sep 26, 2018 9:01 am

J.C Wed Sep 26, 2018 9:01 am
On 16.2.4 this is still not functional. Adding new library results in nothing.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
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Re: 4.0 XB4 - 16.2 – Material Library VX non functional

Postby DrawFun » Thu Sep 27, 2018 9:13 pm

DrawFun Thu Sep 27, 2018 9:13 pm
Hi J.C,

Thanks for your report. Could you please tell me which way do you use to install OctaneBlender on Mac? Archive or PKG? Thanks.

Cheers,
DrawFun
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Re: 4.0 XB4 - 16.2 – Material Library VX non functional

Postby J.C » Fri Sep 28, 2018 12:10 pm

J.C Fri Sep 28, 2018 12:10 pm
I used Archive to install OctaneBlender.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
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Re: 4.0 XB4 - 16.2 – Material Library VX non functional

Postby DrawFun » Thu Oct 04, 2018 1:24 am

DrawFun Thu Oct 04, 2018 1:24 am
Hi J.C,

Could you please try to run blender from the terminal and test it again? Thanks.
Code: Select all
cd $BLENDER_FOLDER
./blender.app/Contents/MacOS/blender


Cheers
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Re: 4.0 XB4 - 16.2 – Material Library VX non functional

Postby J.C » Thu Oct 04, 2018 8:20 am

J.C Thu Oct 04, 2018 8:20 am
Hi DrawFun,

after launching Blender from terminal adding libraries work. Still this is kind of buggy addon. Removing material does not work, but adding does.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
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Re: 4.0 XB4 - 16.2 – Material Library VX non functional

Postby DrawFun » Tue Oct 16, 2018 1:06 am

DrawFun Tue Oct 16, 2018 1:06 am
Hi J.C,

Thanks for your tests. Add/remove works for me. Could you please try to refresh the libs?
PS: To get rid of typing commands every time, you can put the code in a shell script under the blender folder. Then run blender from the script instead of the blender.app as workarounds.
Code: Select all
#!/bin/sh
echo "Start blender from terminal..."
DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )
cd "${DIR}"
./blender.app/Contents/MacOS/blender


Cheers,
DrawFun
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