Octane imager options

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Octane imager options

Postby dreif » Tue Sep 20, 2016 12:40 am

dreif Tue Sep 20, 2016 12:40 am
Hi. I noticed that the Octane imager options are absent from the V.3 Blender plug-in. They were a great help to me for tweaking final renders
in the V.2 plug-in as I don't have to spend extra time with adjusting Blender's color management to try to match what I've set up in the preview
window. Are they going to come back in the V.3 plug-in? Oh and btw, what is the difference between an =VR= and a non =VR= plug-in?
Thank's
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octane-imager_001.jpg
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Re: Octane imager options

Postby Saramary » Tue Sep 20, 2016 2:05 am

Saramary Tue Sep 20, 2016 2:05 am
Everything's fine on my side...

Or you're talking about the checkbox for a camera imager?
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Screen Shot 2016-09-20 at 13.56.47.png
Win 8.1 x64, i7-4930K 64GB, 2 x GTX-690
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Re: Octane imager options

Postby JimStar » Tue Sep 20, 2016 3:34 am

JimStar Tue Sep 20, 2016 3:34 am
Yep, I see the checkbox (which was used in 2.X branch to disable the imager) is missing, I'll add it to the 3.X version too in next release. Otherwise - the imager is present and works OK, I've just checked it.
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Re: Octane imager options

Postby dreif » Wed Sep 21, 2016 12:44 am

dreif Wed Sep 21, 2016 12:44 am
Thank you JimStar :-)
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