OctaneRender™ for Blender 2020.1.XB2 - 21.1 [TEST]

Forums: OctaneRender™ for Blender 2020.1.XB2 - 21.1 [TEST]
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OctaneRender™ for Blender 2020.1.XB2 - 21.1 [TEST]

Postby azen » Sat Jan 04, 2020 10:16 pm

azen Sat Jan 04, 2020 10:16 pm
OctaneRender™ for Blender plugin. Windows, Mac OSX and Linux versions. The download links, provided on this page, are for Enterprise License Holders.

OctaneRender Studio subscribers can access their software from the "Downloads" section of their Customer Account Page.

This is a TEST version, so be prepared to have some issues. Do not use it for production.


  • Upgraded to 2.81a
  • Integrated 2020.1 XB2
    • Supported octane sphere light("Property-Light-Sphere")
    • Supported octane quad light("Property-Light-Area-Square/Rectangle")
    • Supported hair material
    • Supported randomwalk medium
    • Implemented sphere attributes("Property-Object Data-Octane properties-Sphere Attributes")
    • Supported OSL LiveDB
  • Enhanced the OpenVDB feature
    • Added missing options(velocity scale, velocity grid type, motion blur...)
    • Supported to customize absorption/scatter/emission/velocity grid id as SA
    • Fixed VDB volume renders as black box(SDF type) issue


  • Supported to save cryptomatte passes as 18.x
    • Fixed the brighter image issue when both "alpha channel" and "keep environment" are ticked
    • Supported local view mode for OctaneBlender
    • Disabled alpha in universal material Transmission by default
    • Fixed the crash issue when exporting scene with motion blur
    • Fixed the tile image resolving errors
    • Tried to activate a license when accessing LiveDB
    • Fixed obj import failure
    • Updated the bug report link

You can read about new features of OctaneRender™ 2020.1.XB2 here:

The installation consists from two parts:
1. OctaneRender™ Server
2. Blender - OctaneRender™ edition

After starting OctaneServer it will take some time before the LiveDB tree and LiveDB material previews will be available from Blender - as OctaneServer caches the LiveDB data from remote server right after starting. But only the materials groups tree will be re-cached every time after server start, LiveDB material preview images will be cached only once - so only the very first OctaneServer start will need some more time before LiveDB tree will be available in Blender.
After the server is run - you can start rendering (or open a rendered view) from inside Blender.


DOWNLOAD (both distributives must be reinstalled, they depend on each other)

Blender Octane Edition - 21.1 (2.81)
Octane Server - Enterprise Edition - 21.1


- Just run the installer to see its command line keys.;)
- If you need to run OctaneServer - run it as daemon:
Code: Select all
$ OctaneServer &


Blender Octane Edition - 21.1 (2.81) Linux
Octane Server - Enterprise Edition - 21.1 Linux



Blender Octane Edition - v21.1 (2.81) OSX
Octane Server - Enterprise Edition - v21.1 OSX

Please note, in regards to Bug Reporting:

- Bug Reports in this section refer to plugin-specific bugs only. Bugs originating from the Octane Standalone should be reported to the Standalone Forum section instead

- For faster troubleshooting, please provide as much information as possible. Please include:
  • Your Hardware specifications (unless they are included in your signature)
  • A clear description of the issue you have found
  • Steps that you took to trigger this bug, so that we can reproduce it (ideally, please also provide screenshots. If possible, files for testing would also be appreciated).
  • Whenever possible, please confirm that this issue is only happening in the plugin, and not also in the Standalone Edition (if the bug occurs in both, it is likely that this issue should be reported in the OctaneRender Standalone section of the Forums).

- Please bear in mind - we are primarily an English-Language Forum. Please do not take offense if we request further clarification due to language differences.
OctaneRender Team
OctaneRender Team
Posts: 660
Joined: Mon Jun 01, 2015 11:06 pm

Re: OctaneRender™ for Blender 2020.1.XB2 - 21.1 [TEST]

Postby linograndiotoy » Tue Jan 07, 2020 11:41 am

linograndiotoy Tue Jan 07, 2020 11:41 am
There's an issue with Area Lights right now. They're basically emitting light from the wrong side. It will be fixed soon.
OctaneRender Team
OctaneRender Team
Posts: 479
Joined: Thu Feb 01, 2018 7:10 pm

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