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OctaneRender™ for Blender 3.08 - 15.2.3 [OBSOLETE]

PostPosted: Wed May 23, 2018 3:03 am
by azen
OctaneRender™ for Blender plugin. Windows, Linux and OSX versions.



NEW FEATURES SINCE LAST RELEASE

  • Upgrade to 3.08 stable
  • Upgrade to blender 2.79b
  • Support "Shift + Left Mouse” to select material directly
    • Firstly, use “Right Mouse” to select target object
    • Then, use "Shift + Left Mouse” to select target material
  • Support motion blur for reshapable objects
  • Use the same options as Octane Standalone for motion blur setting
  • Introduce enum properties to replace raw int sockets for octane enum pins
    • Much more understandable and user-friendly
    • Toon Light
    • BRDF Model
    • Metallic IOR Mode
    • Noise Type
    • Projection Mode
    • Rotation Mode
    • Interpolation Type
  • Support external vdb sequence(“Data – Volume properties”)
    • Similar to Lightwave implementation, we leverage special string tag(“$F$”) to identify frame parts in vdb path
    • Use “$F$” to label the frame parts in vdb file path - E.g. "fog_$F$.vdb" => "fog_0.vdb", "fog_1.vdb" ... "fog_10.vdb" … "fog_100.vdb"
    • Use “$[1-9]F”to deal with the leading zeros in file path - E.g. "fog_$4F$.vdb" => "fog_0000.vdb", "fog_0001.vdb" ... "fog_0010.vdb" … "fog_0100.vdb"
  • Support new layout in texture node menu
    • In default, the texture nodes are distributed in three categories: proceduals, tools, textures
    • Use new layout in default
    • Able to change new/old layout(“User Preference” – “Add-ons” – “OctaneRender Engine” – “Preferences” – “Texture Node Menu Layout”)
  • Support “Octane Layout” for textures as it is in 3.08 StandAlone
  • Support compilation optimization for objects/shaders that are invisible in current render layer
  • Support external openvdb import(“Data”-“Volume properties”-“Used as Octane VDB”/”OpenVDB File”)
  • Support to toggle octane node graph(“Render - Render - Show Octane NodeGraph”)
  • Support octane network preference setting(“Render - Octane server – Network preference”)
  • Support to choose HDR bit depth type in image texture node
  • Added emmision texture menu in texture node graph(for emission pin in volume medium)
  • Set OpenVDB as default value in smoke cache format


FIXES SINCE LAST RELEASE

  • Fixed linux render hanging
  • Fixed crash in scene without cameras
  • Fixed render layer mode bug
  • Fixed octane camera visibility
  • Reverted cycle render layer hiding
  • Fix environment texture uplate failure after rename
  • Fix missing marker menu
  • Fix infinite plane issue
  • Fix warnings about write_customdata error


You can read about new features of OctaneRender™ 3.08 here:
viewtopic.php?f=33&t=63219


The installation consists from two parts:
1. OctaneRender™ Server
2. Blender - OctaneRender™ edition.

After starting OctaneServer it will take some time before the LiveDB tree and LiveDB material previews will be available from Blender - as OctaneServer caches the LiveDB data from remote server right after starting. But only the materials groups tree will be re-cached every time after server start, LiveDB material preview images will be cached only once - so only the very first OctaneServer start will need some more time before LiveDB tree will be available in Blender.
After the server is run - you can start rendering (or open a rendered view) from inside Blender.



Windows

DOWNLOAD (both distributives must be reinstalled, they depend on each other)

Blender Octane Edition - 15.2.3 (2.79b)
Octane Server - 15.2.3


Linux

Installation:
- Just run the installer to see its command line keys.;)
- If you need to run OctaneServer - run it as daemon:
Code: Select all
$ OctaneServer &

DOWNLOAD

Blender Octane Edition - v15.2.3 Linux


OSX

Installation:
- Just run autoinstaller file.
- Or, if you know what you are doing, you can use the ZIP archive to copy .app files manually.

DOWNLOAD

Autoinstaller: Blender Octane Edition - v15.2.3 OSX Autoinstaller
ZIP archive: Blender Octane Edition - v15.2.3 OSX ZIP





Please note, in regards to Bug Reporting:

- Bug Reports in this section refer to plugin-specific bugs only. Bugs originating from the Octane Standalone should be reported to the Standalone Forum section instead

- For faster troubleshooting, please provide as much information as possible. Please include:
  • Your Hardware specifications (unless they are included in your signature)
  • A clear description of the issue you have found
  • Steps that you took to trigger this bug, so that we can reproduce it (ideally, please also provide screenshots. If possible, files for testing would also be appreciated).
  • Whenever possible, please confirm that this issue is only happening in the plugin, and not also in the Standalone Edition (if the bug occurs in both, it is likely that this issue should be reported in the OctaneRender Standalone section of the Forums).

- Please bear in mind - we are primarily an English-Language Forum. Please do not take offense if we request further clarification due to language differences.